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<div class="textblock"><code>#include &quot;<a class="el" href="_jeu_8h_source.html">Jeu.h</a>&quot;</code><br/>
<code>#include &lt;assert.h&gt;</code><br/>
<code>#include &lt;stdio.h&gt;</code><br/>
<code>#include &lt;stdlib.h&gt;</code><br/>
</div><div class="textblock"><div class="dynheader">
Graphe des dépendances par inclusion de Jeu.c:</div>
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<div class="center"><img src="_jeu_8c__incl.png" border="0" usemap="#_2_users_2pierre-loupbarazzutti_2_desktop_2svn_2silverstarlif7_2projet_2src_2_jeu_8c" alt=""/></div>
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<area shape="rect" id="node3" href="_jeu_8h.html" title="Jeu.h" alt="" coords="147,80,199,107"/><area shape="rect" id="node5" href="_terrain_8h.html" title="Terrain.h" alt="" coords="139,155,208,181"/><area shape="rect" id="node15" href="_joueur_8h.html" title="Joueur.h" alt="" coords="45,155,115,181"/><area shape="rect" id="node7" href="_cases_8h.html" title="Cases.h" alt="" coords="130,229,200,256"/><area shape="rect" id="node13" href="_unite_8h.html" title="Unite.h" alt="" coords="130,304,189,331"/></map>
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<p><a href="_jeu_8c_source.html">Aller au code source de ce fichier.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="func-members"></a>
Fonctions</h2></td></tr>
<tr class="memitem:af7e9e407e19c86216da89b192f3a4712"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#af7e9e407e19c86216da89b192f3a4712">InitialisationJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j)</td></tr>
<tr class="memitem:a930e83c086fd3b04afb97fda5f3350ec"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_terrain_8h.html#a8e5086042a2f903e0e0b8c4185482cc9">Terrain</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec">ObtientTerrainJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j)</td></tr>
<tr class="memitem:a870adf9b0857e5fd443c1de05a04952b"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="_terrain_8h.html#a8e5086042a2f903e0e0b8c4185482cc9">Terrain</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b">ObtientTerrainConstJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j)</td></tr>
<tr class="memitem:aecd7eb50119dfdbaa3eeb4be5b10de05"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#aecd7eb50119dfdbaa3eeb4be5b10de05">RecherchePossibiliteDeplacement</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, int *possibilite, int x, int y)</td></tr>
<tr class="memitem:a4968ea65eef1ab62bb43f88371760321"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a4968ea65eef1ab62bb43f88371760321">ChangementTour</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j)</td></tr>
<tr class="memitem:a1f4c63f7dec1f4a7ba08a1bebae64f05"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a1f4c63f7dec1f4a7ba08a1bebae64f05">VerificationFinJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j)</td></tr>
<tr class="memitem:ad2e767bdc6fb46445dfc38906b5279f0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#ad2e767bdc6fb46445dfc38906b5279f0">ChargementJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, const char *nomfic)</td></tr>
<tr class="memitem:ae0c84a274809bb24d7445a97921c31d7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#ae0c84a274809bb24d7445a97921c31d7">DestructionJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j)</td></tr>
<tr class="memitem:af51cd7d3ccbfa3f1a0cd011ca5f35d5b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#af51cd7d3ccbfa3f1a0cd011ca5f35d5b">IntelligenceArtificielle</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j)</td></tr>
<tr class="memitem:a334b718b43351269700b84847fc72a0b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a334b718b43351269700b84847fc72a0b">Radar</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, int x, int y, int type)</td></tr>
<tr class="memitem:a579db13f3fb203cd8c4652e1386611b5"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a579db13f3fb203cd8c4652e1386611b5">RemplissageMap</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, int *possibilite, int x, int y, int type, int x2, int y2)</td></tr>
<tr class="memitem:a719a70f9e4442b05627dda58da4e93db"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a719a70f9e4442b05627dda58da4e93db">AjouterMaisonJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, int selectionmaison, int x, int y)</td></tr>
<tr class="memitem:a2d408900612a87bf42d3e45e46fd2fd5"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a2d408900612a87bf42d3e45e46fd2fd5">SauvegardeJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, const char *nomfic)</td></tr>
<tr class="memitem:a45178e95e179e9d0175efa9c4fed4126"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a45178e95e179e9d0175efa9c4fed4126">VerificationMapFaite</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, const char *nomfic)</td></tr>
<tr class="memitem:ad67d03c9ee6a368322513e012a820b02"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#ad67d03c9ee6a368322513e012a820b02">ChargementMapFaite</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, int tableaumap[8], const char *nomfic)</td></tr>
<tr class="memitem:abc90de1f212065672393a22c18e12a22"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#abc90de1f212065672393a22c18e12a22">SauvegardeOption</a> (int musique, int bruitage, const char *nomfic)</td></tr>
<tr class="memitem:ad1e508be00d1482206aa16ec73353e89"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#ad1e508be00d1482206aa16ec73353e89">ChargementOption</a> (int *musique, int *bruitage, const char *nomfic)</td></tr>
<tr class="memitem:af21746af96c7c06b15c0397d3970ca2b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#af21746af96c7c06b15c0397d3970ca2b">VidageMapFaite</a> (const char *nomfic)</td></tr>
<tr class="memitem:a9b2e780e79bb0ea6d25363604b33b6ff"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#a9b2e780e79bb0ea6d25363604b33b6ff">AjouterDecorEditeurJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, int selection, int x, int y)</td></tr>
<tr class="memitem:aa269251bb35cb35917c8a00736884d01"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_jeu_8c.html#aa269251bb35cb35917c8a00736884d01">AjouterUniteEditeurJeu</a> (<a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *j, int selection, int x, int y)</td></tr>
</table>
<hr/><h2>Documentation des fonctions</h2>
<a class="anchor" id="a9b2e780e79bb0ea6d25363604b33b6ff"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#a9b2e780e79bb0ea6d25363604b33b6ff">AjouterDecorEditeurJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>selection</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l01082">1082</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_cases_8c_source.html#l00066">ModificationDecor()</a>, <a class="el" href="_terrain_8c_source.html#l00022">ObtientCasesTerrain()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l02223">EditeurMap()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_a9b2e780e79bb0ea6d25363604b33b6ff_cgraph.png" border="0" usemap="#_jeu_8c_a9b2e780e79bb0ea6d25363604b33b6ff_cgraph" alt=""/></div>
<map name="_jeu_8c_a9b2e780e79bb0ea6d25363604b33b6ff_cgraph" id="_jeu_8c_a9b2e780e79bb0ea6d25363604b33b6ff_cgraph">
<area shape="rect" id="node3" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="215,5,335,32"/><area shape="rect" id="node5" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="205,56,344,83"/><area shape="rect" id="node7" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="215,107,335,133"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a719a70f9e4442b05627dda58da4e93db"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#a719a70f9e4442b05627dda58da4e93db">AjouterMaisonJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>selectionmaison</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00797">797</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_cases_8c_source.html#l00066">ModificationDecor()</a>, <a class="el" href="_joueur_8c_source.html#l00030">ModificationNombreBatiments()</a>, <a class="el" href="_joueur_8c_source.html#l00015">ModificationReserveBois()</a>, <a class="el" href="_terrain_8c_source.html#l00022">ObtientCasesTerrain()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>, et <a class="el" href="_jeu_8c_source.html#l00292">IntelligenceArtificielle()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_a719a70f9e4442b05627dda58da4e93db_cgraph.png" border="0" usemap="#_jeu_8c_a719a70f9e4442b05627dda58da4e93db_cgraph" alt=""/></div>
<map name="_jeu_8c_a719a70f9e4442b05627dda58da4e93db_cgraph" id="_jeu_8c_a719a70f9e4442b05627dda58da4e93db_cgraph">
<area shape="rect" id="node3" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="209,5,329,32"/><area shape="rect" id="node5" href="_joueur_8c.html#a186a1fdbdbd3936040d55abb0f9c0d9b" title="ModificationNombreBatiments" alt="" coords="176,56,363,83"/><area shape="rect" id="node7" href="_joueur_8c.html#a1a4b66c02861ad5401b548b8166c06a3" title="ModificationReserveBois" alt="" coords="189,107,349,133"/><area shape="rect" id="node9" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="200,157,339,184"/><area shape="rect" id="node11" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="209,208,329,235"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="aa269251bb35cb35917c8a00736884d01"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#aa269251bb35cb35917c8a00736884d01">AjouterUniteEditeurJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>selection</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l01110">1110</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_cases_8c_source.html#l00073">DestructionUniteCases()</a>, <a class="el" href="_unite_8c_source.html#l00007">InitialisationUnite()</a>, <a class="el" href="_joueur_8c_source.html#l00025">ModificationNombreUnites()</a>, <a class="el" href="_terrain_8c_source.html#l00022">ObtientCasesTerrain()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l02223">EditeurMap()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_aa269251bb35cb35917c8a00736884d01_cgraph.png" border="0" usemap="#_jeu_8c_aa269251bb35cb35917c8a00736884d01_cgraph" alt=""/></div>
<map name="_jeu_8c_aa269251bb35cb35917c8a00736884d01_cgraph" id="_jeu_8c_aa269251bb35cb35917c8a00736884d01_cgraph">
<area shape="rect" id="node3" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="209,5,359,32"/><area shape="rect" id="node7" href="_unite_8c.html#a513f9afaf118a3c62f342145d7d4b876" title="InitialisationUnite" alt="" coords="227,56,341,83"/><area shape="rect" id="node9" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="201,107,367,133"/><area shape="rect" id="node11" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="215,157,353,184"/><area shape="rect" id="node13" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="224,208,344,235"/><area shape="rect" id="node5" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="416,5,528,32"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a4968ea65eef1ab62bb43f88371760321"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#a4968ea65eef1ab62bb43f88371760321">ChangementTour</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00152">152</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_a4968ea65eef1ab62bb43f88371760321_cgraph.png" border="0" usemap="#_jeu_8c_a4968ea65eef1ab62bb43f88371760321_cgraph" alt=""/></div>
<map name="_jeu_8c_a4968ea65eef1ab62bb43f88371760321_cgraph" id="_jeu_8c_a4968ea65eef1ab62bb43f88371760321_cgraph">
<area shape="rect" id="node3" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="173,5,293,32"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="ad2e767bdc6fb46445dfc38906b5279f0"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#ad2e767bdc6fb46445dfc38906b5279f0">ChargementJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>nomfic</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00187">187</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_terrain_8c_source.html#l00036">DestructionTerrain()</a>, <a class="el" href="_terrain_8c_source.html#l00004">InitialisationTerrain()</a>, <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>, et <a class="el" href="_flechesdeplacement_8h_source.html#l00009">sFlechesDeplacement::type</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01921">MenuEditeurMap()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01044">MenuPrincipal()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l01115">MenuPrincipal2()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_ad2e767bdc6fb46445dfc38906b5279f0_cgraph.png" border="0" usemap="#_jeu_8c_ad2e767bdc6fb46445dfc38906b5279f0_cgraph" alt=""/></div>
<map name="_jeu_8c_ad2e767bdc6fb46445dfc38906b5279f0_cgraph" id="_jeu_8c_ad2e767bdc6fb46445dfc38906b5279f0_cgraph">
<area shape="rect" id="node3" href="_terrain_8c.html#a552e8705aae2fb058d130b63a6c99d45" title="DestructionTerrain" alt="" coords="166,5,287,32"/><area shape="rect" id="node9" href="_terrain_8c.html#a7368383a5bf78f14daa56ad29f17ec1b" title="InitialisationTerrain" alt="" coords="165,56,288,83"/><area shape="rect" id="node13" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="167,107,287,133"/><area shape="rect" id="node5" href="_cases_8c.html#aa30b79324f9aa68e3249d4b455829540" title="DestructionCases" alt="" coords="337,5,460,32"/><area shape="rect" id="node7" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="509,5,621,32"/><area shape="rect" id="node11" href="_cases_8c.html#aa22815cc4f237714fa0ef5a1749daf36" title="InitialisationCases" alt="" coords="337,56,461,83"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="ad67d03c9ee6a368322513e012a820b02"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#ad67d03c9ee6a368322513e012a820b02">ChargementMapFaite</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>tableaumap</em>[8], </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>nomfic</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l01006">1006</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01115">MenuPrincipal2()</a>.</p>

</div>
</div>
<a class="anchor" id="ad1e508be00d1482206aa16ec73353e89"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#ad1e508be00d1482206aa16ec73353e89">ChargementOption</a> </td>
          <td>(</td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>musique</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>bruitage</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>nomfic</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l01047">1047</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01790">MenuOption()</a>.</p>

</div>
</div>
<a class="anchor" id="ae0c84a274809bb24d7445a97921c31d7"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#ae0c84a274809bb24d7445a97921c31d7">DestructionJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00283">283</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_terrain_8c_source.html#l00036">DestructionTerrain()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00013">DestructionSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_ae0c84a274809bb24d7445a97921c31d7_cgraph.png" border="0" usemap="#_jeu_8c_ae0c84a274809bb24d7445a97921c31d7_cgraph" alt=""/></div>
<map name="_jeu_8c_ae0c84a274809bb24d7445a97921c31d7_cgraph" id="_jeu_8c_ae0c84a274809bb24d7445a97921c31d7_cgraph">
<area shape="rect" id="node3" href="_terrain_8c.html#a552e8705aae2fb058d130b63a6c99d45" title="DestructionTerrain" alt="" coords="158,5,279,32"/><area shape="rect" id="node5" href="_cases_8c.html#aa30b79324f9aa68e3249d4b455829540" title="DestructionCases" alt="" coords="328,5,451,32"/><area shape="rect" id="node7" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="499,5,611,32"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="af7e9e407e19c86216da89b192f3a4712"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#a923f2d51dff59e01df1d14c2079fd2dc">InitialisationJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00006">6</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_joueur_8c_source.html#l00006">InitialisationJoueur()</a>, et <a class="el" href="_terrain_8c_source.html#l00004">InitialisationTerrain()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00006">InitialisationSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_af7e9e407e19c86216da89b192f3a4712_cgraph.png" border="0" usemap="#_jeu_8c_af7e9e407e19c86216da89b192f3a4712_cgraph" alt=""/></div>
<map name="_jeu_8c_af7e9e407e19c86216da89b192f3a4712_cgraph" id="_jeu_8c_af7e9e407e19c86216da89b192f3a4712_cgraph">
<area shape="rect" id="node3" href="_joueur_8c.html#afb1b8edcb5eab1a97f209c53c2cc462b" title="InitialisationJoueur" alt="" coords="160,5,283,32"/><area shape="rect" id="node5" href="_terrain_8c.html#a7368383a5bf78f14daa56ad29f17ec1b" title="InitialisationTerrain" alt="" coords="160,56,283,83"/><area shape="rect" id="node7" href="_cases_8c.html#aa22815cc4f237714fa0ef5a1749daf36" title="InitialisationCases" alt="" coords="331,56,455,83"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="af51cd7d3ccbfa3f1a0cd011ca5f35d5b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#af51cd7d3ccbfa3f1a0cd011ca5f35d5b">IntelligenceArtificielle</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00292">292</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_jeu_8c_source.html#l00797">AjouterMaisonJeu()</a>, <a class="el" href="_cases_8c_source.html#l00080">CreationUniteCases()</a>, <a class="el" href="_joueur_8c_source.html#l00025">ModificationNombreUnites()</a>, <a class="el" href="_joueur_8c_source.html#l00020">ModificationReserveNourriture()</a>, <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>, et <a class="el" href="_jeu_8c_source.html#l00444">Radar()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_af51cd7d3ccbfa3f1a0cd011ca5f35d5b_cgraph.png" border="0" usemap="#_jeu_8c_af51cd7d3ccbfa3f1a0cd011ca5f35d5b_cgraph" alt=""/></div>
<map name="_jeu_8c_af51cd7d3ccbfa3f1a0cd011ca5f35d5b_cgraph" id="_jeu_8c_af51cd7d3ccbfa3f1a0cd011ca5f35d5b_cgraph">
<area shape="rect" id="node3" href="_jeu_8c.html#a719a70f9e4442b05627dda58da4e93db" title="AjouterMaisonJeu" alt="" coords="191,169,313,195"/><area shape="rect" id="node13" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="619,194,739,221"/><area shape="rect" id="node15" href="_cases_8c.html#add2687021c6d17fd31d5342b369d89ba" title="CreationUniteCases" alt="" coords="184,593,320,619"/><area shape="rect" id="node19" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="378,498,545,525"/><area shape="rect" id="node21" href="_joueur_8c.html#a8c2911062a76f7420d7c026d0f3a7811" title="ModificationReserveNourriture" alt="" coords="368,549,555,575"/><area shape="rect" id="node24" href="_jeu_8c.html#a334b718b43351269700b84847fc72a0b" title="Radar" alt="" coords="223,397,281,423"/><area shape="rect" id="node5" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="619,295,739,322"/><area shape="rect" id="node7" href="_joueur_8c.html#a186a1fdbdbd3936040d55abb0f9c0d9b" title="ModificationNombreBatiments" alt="" coords="368,42,555,69"/><area shape="rect" id="node9" href="_joueur_8c.html#a1a4b66c02861ad5401b548b8166c06a3" title="ModificationReserveBois" alt="" coords="381,245,541,271"/><area shape="rect" id="node11" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="392,194,531,221"/><area shape="rect" id="node17" href="_unite_8c.html#a513f9afaf118a3c62f342145d7d4b876" title="InitialisationUnite" alt="" coords="405,599,518,626"/><area shape="rect" id="node27" href="_jeu_8c.html#a579db13f3fb203cd8c4652e1386611b5" title="RemplissageMap" alt="" coords="399,346,523,373"/><area shape="rect" id="node31" href="_cases_8c.html#a6653080275f128c807592b02d9178be5" title="DeplacementUniteCases" alt="" coords="379,397,543,423"/><area shape="rect" id="node33" href="_cases_8c.html#afa7f5bc3d7529b50515d2f065b1b3daa" title="ActionUniteCases" alt="" coords="400,447,523,474"/><area shape="rect" id="node35" href="_unite_8c.html#a9d049eae54ca03f0cffb6ba92cb2f468" title="CombatUnite" alt="" coords="631,422,727,449"/><area shape="rect" id="node37" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="603,473,754,499"/><area shape="rect" id="node39" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="803,473,915,499"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a870adf9b0857e5fd443c1de05a04952b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const <a class="el" href="_terrain_8h.html#a8e5086042a2f903e0e0b8c4185482cc9">Terrain</a>* <a class="el" href="_jeu_8h.html#a870adf9b0857e5fd443c1de05a04952b">ObtientTerrainConstJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00023">23</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01333">AffichageTerrainSdlJeu2()</a>, et <a class="el" href="_jeu_8c_source.html#l00862">SauvegardeJeu()</a>.</p>

</div>
</div>
<a class="anchor" id="a930e83c086fd3b04afb97fda5f3350ec"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="_terrain_8h.html#a8e5086042a2f903e0e0b8c4185482cc9">Terrain</a>* <a class="el" href="_jeu_8h.html#a930e83c086fd3b04afb97fda5f3350ec">ObtientTerrainJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00017">17</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_jeu_8c_source.html#l01082">AjouterDecorEditeurJeu()</a>, <a class="el" href="_jeu_8c_source.html#l00797">AjouterMaisonJeu()</a>, <a class="el" href="_jeu_8c_source.html#l01110">AjouterUniteEditeurJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01590">animationCombat()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01494">animationCoupeArbre()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01437">animationDeplacement()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01549">animationPeche()</a>, <a class="el" href="_jeu_8c_source.html#l00152">ChangementTour()</a>, <a class="el" href="_jeu_8c_source.html#l00187">ChargementJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00567">ChoixCasesSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l02223">EditeurMap()</a>, <a class="el" href="_jeu_8c_source.html#l00292">IntelligenceArtificielle()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01921">MenuEditeurMap()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01115">MenuPrincipal2()</a>, <a class="el" href="_jeu_8c_source.html#l00444">Radar()</a>, <a class="el" href="_jeu_8c_source.html#l00029">RecherchePossibiliteDeplacement()</a>, <a class="el" href="_jeu_8c_source.html#l00647">RemplissageMap()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00825">TrajetPossible()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l00977">UsineSdlJeu()</a>.</p>

</div>
</div>
<a class="anchor" id="a334b718b43351269700b84847fc72a0b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#a334b718b43351269700b84847fc72a0b">Radar</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>type</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00444">444</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_cases_8c_source.html#l00036">ActionUniteCases()</a>, <a class="el" href="_cases_8c_source.html#l00028">DeplacementUniteCases()</a>, <a class="el" href="_joueur_8c_source.html#l00025">ModificationNombreUnites()</a>, <a class="el" href="_joueur_8c_source.html#l00015">ModificationReserveBois()</a>, <a class="el" href="_joueur_8c_source.html#l00020">ModificationReserveNourriture()</a>, <a class="el" href="_terrain_8c_source.html#l00022">ObtientCasesTerrain()</a>, <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>, et <a class="el" href="_jeu_8c_source.html#l00647">RemplissageMap()</a>.</p>

<p>Référencé par <a class="el" href="_jeu_8c_source.html#l00292">IntelligenceArtificielle()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_a334b718b43351269700b84847fc72a0b_cgraph.png" border="0" usemap="#_jeu_8c_a334b718b43351269700b84847fc72a0b_cgraph" alt=""/></div>
<map name="_jeu_8c_a334b718b43351269700b84847fc72a0b_cgraph" id="_jeu_8c_a334b718b43351269700b84847fc72a0b_cgraph">
<area shape="rect" id="node3" href="_cases_8c.html#afa7f5bc3d7529b50515d2f065b1b3daa" title="ActionUniteCases" alt="" coords="144,56,267,83"/><area shape="rect" id="node13" href="_cases_8c.html#a6653080275f128c807592b02d9178be5" title="DeplacementUniteCases" alt="" coords="123,107,287,133"/><area shape="rect" id="node15" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="122,157,289,184"/><area shape="rect" id="node17" href="_joueur_8c.html#a1a4b66c02861ad5401b548b8166c06a3" title="ModificationReserveBois" alt="" coords="125,208,285,235"/><area shape="rect" id="node19" href="_joueur_8c.html#a8c2911062a76f7420d7c026d0f3a7811" title="ModificationReserveNourriture" alt="" coords="112,259,299,285"/><area shape="rect" id="node21" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="136,309,275,336"/><area shape="rect" id="node23" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="363,385,483,412"/><area shape="rect" id="node25" href="_jeu_8c.html#a579db13f3fb203cd8c4652e1386611b5" title="RemplissageMap" alt="" coords="143,411,267,437"/><area shape="rect" id="node5" href="_unite_8c.html#a9d049eae54ca03f0cffb6ba92cb2f468" title="CombatUnite" alt="" coords="375,5,471,32"/><area shape="rect" id="node7" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="347,56,498,83"/><area shape="rect" id="node11" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="363,107,483,133"/><area shape="rect" id="node9" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="547,56,659,83"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="aecd7eb50119dfdbaa3eeb4be5b10de05"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#aecd7eb50119dfdbaa3eeb4be5b10de05">RecherchePossibiliteDeplacement</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>possibilite</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00029">29</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_aecd7eb50119dfdbaa3eeb4be5b10de05_cgraph.png" border="0" usemap="#_jeu_8c_aecd7eb50119dfdbaa3eeb4be5b10de05_cgraph" alt=""/></div>
<map name="_jeu_8c_aecd7eb50119dfdbaa3eeb4be5b10de05_cgraph" id="_jeu_8c_aecd7eb50119dfdbaa3eeb4be5b10de05_cgraph">
<area shape="rect" id="node3" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="267,5,387,32"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a579db13f3fb203cd8c4652e1386611b5"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#a579db13f3fb203cd8c4652e1386611b5">RemplissageMap</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>possibilite</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>type</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x2</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y2</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00647">647</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_jeu_8c_source.html#l00444">Radar()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_a579db13f3fb203cd8c4652e1386611b5_cgraph.png" border="0" usemap="#_jeu_8c_a579db13f3fb203cd8c4652e1386611b5_cgraph" alt=""/></div>
<map name="_jeu_8c_a579db13f3fb203cd8c4652e1386611b5_cgraph" id="_jeu_8c_a579db13f3fb203cd8c4652e1386611b5_cgraph">
<area shape="rect" id="node3" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="179,5,299,32"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a2d408900612a87bf42d3e45e46fd2fd5"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#a2d408900612a87bf42d3e45e46fd2fd5">SauvegardeJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>nomfic</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00862">862</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Références <a class="el" href="_jeu_8c_source.html#l00023">ObtientTerrainConstJeu()</a>, et <a class="el" href="_flechesdeplacement_8h_source.html#l00009">sFlechesDeplacement::type</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l02223">EditeurMap()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_jeu_8c_a2d408900612a87bf42d3e45e46fd2fd5_cgraph.png" border="0" usemap="#_jeu_8c_a2d408900612a87bf42d3e45e46fd2fd5_cgraph" alt=""/></div>
<map name="_jeu_8c_a2d408900612a87bf42d3e45e46fd2fd5_cgraph" id="_jeu_8c_a2d408900612a87bf42d3e45e46fd2fd5_cgraph">
<area shape="rect" id="node3" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="165,5,320,32"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="abc90de1f212065672393a22c18e12a22"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#abc90de1f212065672393a22c18e12a22">SauvegardeOption</a> </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>musique</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>bruitage</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>nomfic</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l01032">1032</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01790">MenuOption()</a>.</p>

</div>
</div>
<a class="anchor" id="a1f4c63f7dec1f4a7ba08a1bebae64f05"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int <a class="el" href="_jeu_8h.html#a1f4c63f7dec1f4a7ba08a1bebae64f05">VerificationFinJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00177">177</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>.</p>

</div>
</div>
<a class="anchor" id="a45178e95e179e9d0175efa9c4fed4126"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int <a class="el" href="_jeu_8h.html#a45178e95e179e9d0175efa9c4fed4126">VerificationMapFaite</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_jeu_8h.html#add9d280ddb4cc17868ad83f7d994bf79">Jeu</a> *&#160;</td>
          <td class="paramname"><em>j</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>nomfic</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l00956">956</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01384">AGagner()</a>.</p>

</div>
</div>
<a class="anchor" id="af21746af96c7c06b15c0397d3970ca2b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_jeu_8h.html#af21746af96c7c06b15c0397d3970ca2b">VidageMapFaite</a> </td>
          <td>(</td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>nomfic</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_jeu_8c_source.html#l01076">1076</a> du fichier <a class="el" href="_jeu_8c_source.html">Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01790">MenuOption()</a>.</p>

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